Rules for the 100/110 cm Show Jump (style) at the Hobbyhorse Championships

Important: These additional rules expand and clarify the general rules of competitive Show Jump at Hobbyhorse Slovakia events. In the event of a conflict, the following rules shall prevail for the particular type of show jumping.

 

For the Show Jump 100/110 cm, the evaluation according to A.0.3 applies in order to achieve the highest number of points – the judges award points for aesthetics, technique and overall impression in these categories:

  1. Jumping technique (assignment of 0-10 points):
  • Jump Accuracy: It is evaluated whether the rider overcomes the obstacles correctly and without touching them.
  • Bounce and height: the judges watch how gracefully and technically correct the rider bounces. The height of the bounce and the correct trajectory of the jump are important.
  • Impact: smooth and controlled impact after overcoming the obstacle.

 

  1. Movement and posture (assignment of 0-10 points):
  • Rider’s posture: the correct posture throughout the ride is assessed to see if the rider is falling out of the correct position.
  • Coordination: fluidity of movement between jumps and hurdles is key.
  • Hands and feet: the movement of the hands and feet should be synchronised and natural.

 

  1. Rhythm and smoothness of the ride (assignment of 0-10 points):
  • Course Fluency: the rider’s ability to handle obstacles without unnecessary stopping or hesitation is evaluated.
  • Rhythm of movement: Consistent rhythm and dynamics that match the parkour path.

 

  1. Overall style and creativity (0-10 points):
  • Expression and Elegance: the overall aesthetic impression of the ride, including the rider’s expressions, hobbyhorse work, and the demonstration of elegance of movement.
  • Originality: creative driving style or interesting elements in jumps are evaluated.
  • Selection of hobbyhorse: The aesthetics and care of the hobbyhorse (e.g. its design, finish or “look”) are assessed.

 

  1. Errors on the track – Point deductions for errors (assignment of -10 – 0 points):
  • Dropping obstacles.
  • Incorrect execution of the jump (e.g. not hitting the rebound point).
  • Stopping before an obstacle.
  • Skipping an obstacle

 

Judges may award a total of 50 points. The rider with the highest number of points wins. In the event that the riders in the ranked places achieve the same number of points, it is up to the judge to determine the final ranking by awarding extra points.

 

Only one rider with one hobbyhorse can enter the Show Jump.

Excluded riders will not be judged. In the results they will be marked with the location 999.

For the 100/110 cm parkour there is no age restriction for riders.

Hobbyhorse – compulsory equipment – bridle or halter, hacamore or bridleless with reins. No neckwear, barefoot, parelle or hobbyhorse without equipment may be used.

The hobbyhorse stick must be wooden, of a size suitable for the sport of show jumping, so that the stick does not become dislodged.

Rider – compulsory clothing – sneakers, shoes that are indoor, slip-resistant, safe for sports activities running, and high jump. Neutral sportswear is recommended.

The head judge decides whether the competitor has met the requirements for the discipline. In the event of non-compliance, it will ask the rider to make amends. Failure to comply may result in the rider being excluded from participation in the event.

The parkrun will consist of 8 main obstacles at a height of 100/110 cm. In addition to the main obstacles , there may be other obstacles on the course which will be less than 100 cm high. Some obstacles on the track will be jumped more than once. By placing a number on the obstacle, the judge determines the order of jumping the obstacle that the rider must follow.

The organiser reserves the right to decide whether to publish the layout of the obstacles on the course before the event. If it decides to publish the layout of the obstacles – it will do so on the event website at least 7 days before the event. If the organiser decides not to publish the layout of the obstacles, the riders will learn it directly at the event before the start of the competition discipline. The organiser will always allow individual registered riders to familiarise themselves with the course and obstacles within a specified period of time and will inform them of the important details of the competition course.

Obstacles on the course will be visibly numbered from 1 to a maximum of 15 depending on how the judges lay out the course. Riders will move on the competition course from the starting line by jumping the obstacles in order from number 1 to the highest number used. After skipping all obstacles, the rider continues to the finish line.

There may also be markings on the track indicating sections through which the rider may not move and also sections which riders are to avoid in the designated marked direction.

The rider’s start will be announced by an audible signal, ringing a bell or other visual means from the referee. The timing starts when the start line is crossed and stops when the finish line is crossed.

 

Reasons for disqualification of a registered rider:

  • early start – second warning – expulsion
  • if the rider has no hands on the reins at all – exclusion
  • in the event of a fall causing injury to a rider – exclusion
  • if the rider’s horse’s head flies off the stick and possibly fails to comply with the prescribed hobbyhorse rules – exclusion
  • when destroying obstacles and deliberately moving obstacles – exclusion
  • when preventing another competitor from competing – exclusion
  • failure to start even after the third announcement of the rider’s name and hobbyhorse – exclusion

Questions & Answers

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